Abstract
We are developing the control architecture of a portraitist artificial agent called DrawBot that reproduces the visuomotor behaviour of a human carrying out a realistic portrait. The visuomotor strategy adopted by DrawBot is based on computational models of eye movements in human beings,and one xperimental findings on eye-hand coordination in expert draughtsmen. In this paper we present a behavioural model of the visuomotor coordination adopted by a draughtsman, designed in terms of visual routines.Eventually we outline the implementation of the basic routines.
Original language | English (US) |
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Pages (from-to) | 24-33 |
Number of pages | 10 |
Journal | Digital Creativity |
Volume | 18 |
Issue number | 1 |
DOIs | |
State | Published - Mar 2007 |
Externally published | Yes |
Keywords
- Computer drawing
- Creativity
- Scan-path
- Visual routines
- Visuomotor coordination
ASJC Scopus subject areas
- Arts and Humanities (miscellaneous)
- Human-Computer Interaction
- Computer Graphics and Computer-Aided Design
- Computational Theory and Mathematics